Complete Monster
by
Radaghast Kary
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Ice Mephit
is a
Mephit
5e
NE
D&D 5 facts
Size: Small
Type:
Elemental
CR: ½
D&D 5 sources
Monster Manual
, p. 215
Xanathar’s Guide to Everything
, p. 92
D&D 5 links
Ice Mephit in 5e d20 SRD
Ice Mephit on AideD&D
3e
D&D 3.5 facts
Type:
Outsider
Tags: Air, Cold, Extraplanar
Size: Small
CR: 3
D&D 3.5 sources
Monster Manual
, p. 182
D&D 3.5 links
Ice Mephit in 3.5e d20 SRD
TN
D&D 3.0 facts
Abilities: Str 10, Dex 17, Con 10, Int 12, Wis 11, Cha 15
AC: 18 (+1 size, +3 Dex, +4 natural)
Advancement: 4-6 HD (Small); 7-9 HD (Medium-size)
Attacks: 2 claws +4 melee
CR: 3
Damage: Claw 1d3 and 2 cold
HD: 3d8 (13)
Initiative: +7 (+3 Dex, +4 Improved Initiative)
Organization: Solitary (1), gang (2-4 mephits of mixed types), or swarm (5-12 mephits of mixed types)
Qualities: Cold subtype, fast healing 2, damage reduction 5/+1
Reach: 5 ft. by 5 ft./5 ft.
Saves: Fort +3, Ref +6, Will +3
Size: Small
Skills: Bluff +6, Hide +12, Listen +6, Move Silently +9, Spot +6
Speed: 30 ft., fly 50 ft. (perfect)
Tag: Air, Cold
Terrain: Any land and underground
Treasure: Standard
Type:
Outsider
D&D 3.0 links
Ice Mephit in 3.0 d20 SRD